Week 6 Changes
- Health Bar & Game Over UI:
Health bar is now responsive when colliding with enemies. In other words, health bar drops 20% each time player touches enemies. Once health bar is empty, the game over UI will pop up and clicking restart will restart the game.
- Timer:
Implemented a timer functionality in the game. The player will have to survive until the timer runs out. Once the timer runs out and player is still alive, player wins and a UI will pop out to prompt player player again.
- Info UIs & Pause game:
Implemented UIs that instruct player the basic controls for this game. To call out the instruction UI, press ESC. When the instruction UI is active, the game will pause.
- Bug fix:
Projectiles only get destroyed when they collide with obstacles in the scene. Fixed a bug that projectiles won't get destroyed when they are flying out of the map.
Files
Get CSE450 project
CSE450 project
Status | Prototype |
Authors | barasakar, dmutascio, aaronarora, devbipat |
More posts
- Final UpdateApr 19, 2023
- Week 12 ChangesApr 15, 2023
- Week10 ChangesApr 07, 2023
- Week11ChangesApr 07, 2023
- Week 9Mar 24, 2023
- Week 8 ChangesMar 24, 2023
- Week 7 ChangesMar 04, 2023
- Week 5 ChangesFeb 18, 2023
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